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Agenda 2030: Educational Games

We have developed several educational games that run on a digital gaming platform called Seppo.

Our games are mainly targeted at secondary, vocational and high school students.

The students play the games usually in small groups and learn about the topics by discussing and reflecting on their own experiences. To play the games, they use their phones, computers or tablets.

We have, for example, four games about the Agenda 2030 goals:

  • General information on Agenda 2030
  • Solidarity, peace and justice
  • Employment rights and decent work
  • Economic equality

The games reflect on and explore topics such as climate action, active citizenship, gender equality, working conditions, bullying and poverty reduction.

Our mobile games are completely free of charge for schools and other youth groups. The materials are mainly in Finnish.

Explore more on our Finnish website.